The World of Arith
Instead of worrying about meal prices, lodging, replacing torn clothing, and other miscellaneous costs, as well as to represent the kinds of costs that turn up in daily life, each player pays a monthly upkeep cost based on the lifestyle of the character.
The upkeep can be assumed to take into consideration every expense except the cost of specific adventuring equipment—even taxes, Ultimately each player should choose the level of upkeep she’s willing to pay.
From most modest to priciest, the levels of upkeep are self-sufficient, meager, poor, common, good, and extravagant.
Self-Sufficient: Cost 2 gp per month Even if you own your home (or live with someone else), raise your own food, make your own clothes. and so on, you occasionally need to purchase a new pair of shoes, pay a road toll, or buy staples such as salt. Common laborers earn about 3 gp per month, so they usually have to be Self-Sufficient just to survive.
Meager: Cost 5 gp per month. A meager upkeep assumes that you eat little (or hunt and gather a fair amount of your food in the wild) and sleep in flophouses and occasionally in the street or in the wild.
Poor: Cost 12 gp per month, poor upkeep means providing for yourself from the most basic of travelers accommodations, which are nevertheless better than living on the street or in the woods.
Common: Cost 45 gp per month. You live in inns and eat tavern meals every day, a practice that quickly grows to be moderately expensive. This level of upkeep assumes the occasional night drinking in the tavern or a nice glass of wine with dinner.
Good: Cost 100 gp per month. You always stay in your own room at inns, and you eat healthy, solid meals with a glass of wine. You maintain a jaunty style with your clothing and try to keep yourself supplied with the good things in life.
Extravagant: Cost 200 gp per month. You buy and use only the best. You take the finest rooms in the finest inns. eat lavish meals with the best wines, attend and throw stunning patties, have regal clothing, and make flamboyant gestures through large expenditures. You may even own your own impressive home with servants.
Note: If an adventurer has a place to stay, the resulting cost for a lifestyle is equivalent to the next lowest level of Upkeep. (Ex. an adventurer who lives in the family home and wishes to maintain a Good Lifestyle, pays the same Upkeep cost as another adventurer living a Common lifestyle. The place to stay should be accounted for in game or with a background story.)
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